deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

For most Magic software, including Magic Workstation and Cockatrice:

For MTG Arena:

For Magic Online (MTGO):

For others:

To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!

(-> Your Settings)

Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.

Please select the columns you would like to see:
  1. Introduction
    A Prossh Deck that wins by Value, Beats, or Token Synergy. Food Chain is recommended, but i found that this deck is strong without it. If your meta warrants a one mana combo, play it. If you are confident enough to try without Food Chain and don't mind several budget restrictions, this Deck is an option. Nevertheless, it is capable of frequently winning on turn 4-6.
    I love this Prossh Deck because it is a perfect mixture of competitiveness (for kitchen tables it might be too strong, and even without Food Chain it is capable of winning against everything in the range of 75% to high end cEDH lists), fun (after playing my first games I was really proud because I had no idea that chaining mana and draw engines into more value into a win con even without going infinite is both possible to achive and also very satisfying), and last but not least it functions really well on a budget-friendly side.

Originally I created this Prossh Deck because my Ruric Thar Stax Deck felt too weak in my meta. So I wanted to add black, make a Jund Stax Deck, and looked for my options regarding the Commander. In the end, only about 10 cards stayed, and with an order of about 40 or 50 bucks (I had the other pieces, mostly because of my large Abzan and Elves pool and my old Karador Hulkweaver Deck) the beauty of Prossh was finished. This was also advantageous because it left me the ability to maintain my Ruric Thar Deck, which I can now tune more streamlined in the future.

  1. Section Overview (for individual card evaluations look at the card comments):

Acceleration: You want to be / get out Prossh as fast as possible to have game against the faster decks in your meta. Also the ramp is welcome because you need a lot of mana for re-casting Prossh.

Lands:Nothing too greedy, really stable. Especially because some land tutors can go for Overgrown Tomb and Stomping Ground. The basic land artworks were chosen to match the overall theme of the deck: Dragons, mud, fire, djungel, jund, bones, kher, darkness, dominaria, shards.

Tutor: Self explanatory. Usually get Beastmaster Ascension or Phyrexian Altar etc.

Synergy: This is the main focus of the deck. Get value out of your tokens and chain the waggons of the value train until you can kill the table.

Interaction: In Jund colors there are plenty of options for interacting with your opponents. You are gonna need them.

Card Draw: Similar to the Synergy section, this is all what this deck is about. Who doesn't like drawing cards?

(Infinite) Mana: At some point in the game you will draw into one of these. Fine, now you have a lot of mana to spend for your broken synergies. Wow, you have drawn into two of them? Then you probably have infinite mana and hence infinite Kobolds now.

WinCons: You don't necessarily need infinite mana to win the game. More often than not you are already in a good position when the value plan works out, even without drawing your deck. Be it direct damage, life drain or combat damage, your opponents will suffer even if you don't have the kill immediately.

Maybeboard: All card selections are discussed there.

  1. My Meta:
    My meta has nearly everything from ~50% up to 90%. I play in a large casual group of about 15-20 people, almost all of them have 2-4 decks each and is more or less active (we play at least 2 times a week in different pods/locations). The decks out of my head are Derevi Stax, Gitrog Lands/Dredge/Combo, Inalla Wizard Tribal, Zedruu Enchantments, Nekusar Wheels, Gishat Dinosaur Tribal, Athreos Apostels, Atraxa Superfriends, Estrid Enchantress, Teshar Artifact Combo, Maelstrom Wanderer Value/Extra Turns, Mizzix Storm, Vanifar ComboPod, GayKings GroupHug, Azami WizardCombo, Sai Artifacts, Kruphix Ramp, Gisa and Geralf Zombies, Melek Spellslinger, Meren Reanimator/Staxx, Animar Combo/Beatdown, Zada Spellslinger, Chromium. Brago Stax, Ghave Tokens, Slimefoot Saprolings, Brion Stoutarm Fling, Norin IdontknowwhatNorindoes, Riku Copy.dec, Ezuri Elfball, Phyresis Ezuri ExpCounters, Rakdos BlackRedAggro, Edgar Markov Vampires, Child of Alara MLD, Krenko Goblin Tribal, Purphoros Ping, Haptara PoisonTheme, NivMizzet 5color and Feather Spellslinger.

Feel free to ask any questions or just leave a comment.

Tags

Maybeboard

This deck appears to be legal in EDH / Commander.

Turn: Your life: Opponent's life: Poison counters:
Hand (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Name

Type

Notes

Power

Toughness

card

Type

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Combined probability

Min. amount:
Card:

Custom calculation

If I play a card times in my ? card deck, how likely am I to draw it times?
  Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

Additional Probabilities

Embed Into Forums or Website

For forums and blogs please select one of the BB-Code options. For websites and forums that support HTML (e.g. Wizards Community Forums) you can use the HTML options.

Link to this deck

Here are some suggestions for cards you could add to your deck, based on decks that other players have built with this Commander.

Please add some cards to the deck to see card suggestions.

Unfortunately, we could not detect a Commander in this deck. Please choose it here to view card suggestions. To make sure this deck is analyzed properly in the future, please flag your Commander in the deckbuilder or put it in a separate section called "Commander".
Score Card Name Type Mana Rarity Salt
Powered by edhrec.com
These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
  Compare Revision Created By
» Revision 6 May 14, 2019 LRSVGZ
Revision 5 May 5, 2019 LRSVGZ
Revision 4 May 4, 2019 LRSVGZ
Revision 3 May 4, 2019 LRSVGZ
Revision 2 May 4, 2019 LRSVGZ
Revision 1 May 3, 2019 LRSVGZ
There are no comments about this deck yet.
English card names will be linked automatically.
In addition, you can use BBCode (like [b][/b], [url=...][/url] and so on) here.

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.