deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Valduk Voltron! Elemental Ordnance (EDH / Commander)

Para a maioria dos softwares de Magic, incluindo Magic Workstation e Cockatrice:

For MTG Arena:

Para Magic Online (MTGO):

Para outros:

Para jogar com seu deck em um torneio oficial ("sancionado por DCI"), você precisa de uma folha de listagem de deck. Aqui você pode baixar tal folha já preenchida com os cards desse deck!

(-> Suas Configurações)

Favor notar que: Esse não é um serviço oficial DCI. Logo, sempre se certifique que a folha contém todas as cartas de seu deck, e atende a todos os requisitos DCI. Caso note algo errado, favor entrar em contato conosco! DCI is a trademark of of Wizards of the Coast LLC.

Favor selecionar as colunas que você gostaria de ver:

GAME PLAN

  1. Build up a board of equipment (with as many as possible that can be equipped for cheap or free)
  2. Equip Valduk
  3. Swing in with a huge board of Elementals for the win

OTHER PLANS
-Protect Valduk from removal.
-Take extra combat steps for more Elemental tokens.
-Buff your Elementals for bigger swings.
-Recycle Elementals for extra value.


MULLIGAN GUIDE
-Some form of card advantage: You'll lose most of the time by running out of cards in hand. You've got pretty good odds of drawing into repeatable card advantage, so aggressively mulligan for it!
-3 lands or ramp: Second most important priority,the longer Valduk takes to come out, the longer it's gonna take to get the elemental train rolling.
-Something to do on turns 1 and 2: Efficient use of mana on the early turns make a hugggee difference in this deck. Making 2 or 3 elementals on an early turn can knock out a big chunk of a player's health.


CARD NOTES
-Breath of Fury: This is a very powerful game winning card, in the right situation. The hardest part is finding a creature to start it on (because you won't have the Elementals till combat starts), but after that, if even one player can't block you, it's game over as you poke them, get an extra combat and grow bigger and bigger!
-Sundial of the Infinite: Just a note in case you don't know how to use this. Activate it at the beginning of your end step while Valduk's ability is on the stack and it'll exile it, leaving the Elementals on the board.
-Citadel of Pain, Price of Glory: These cards are purely to stop opponents from holding up mana for your turns. An important defense for mono red win cons.
-Godo, Bandit Warlord: Doesn't untap your creatures other than itself, but it does still give you an extra combat step, so more Elementals. Plus tutoring for a Skullclamp or Lightning Greaves is too good to pass up.
-Fires of Invention: Play your spells for free, use your mana to pay equip costs. Win-Win. Quick note on this though, you can play Valduk for free, but commander tax is an extra cost, so you'll still have to pay that, just not the actual mana cost.
-Divergent Transformations: Aim it at your Elementals if you don't need it as removal. You've only got a few creatures in the deck so chances are you hit something great off this.


TUTOR GUIDE
-Skullclamp: It's good to draw two cards for one mana. Enough said.
-Swiftfoot boots/Lightning Greaves/Darksteel Plate: Losing Valduk slows you down a lot. Don't lose Valduk if you can help it.
-Dragon Throne of Tarkir: This ones not as important, but popping Dragon Throne on a later turn when people aren't expecting it will end the game.


STATS
Win Cards (#WC): 7
Equipment(#EQ(X)): 23
Token Overrun(#Overrun): 13
Recycling Value(#Recycle): 9
Extra Combat(#XCombat): 5
Commander Protection(#Protection): 8
(Virtual) Card Advantage (#CAdvantage): 16
Card Selection (#Selection): 2
Targeted Interaction/Interference (#Interaction): 10
Board Wipes (#Wipe): 3
Ramp (#Ramp): 13
Lands: 35

*Maybeboard contains cards that may be good to switch in as well as more expensive upgrade cards.

Tags

Maybeboard

This deck appears to be legal in EDH / Commander.

Turno: Your life: Opponent's life: Poison counters:
Mão (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Nome

Tipo

Notes

Power

Toughness

card

Tipo

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Probabilidade combinada

Quantidade mínima:
Carta:

Cálculo personalizado

Se eu tiver cópias de uma carta no meu deck de ? cartas, qual a probabilidade de comprá-la vezes?
  Nome Mão Turno 1 Turno 2 Turno 3 Turno 4 Turno 5 Turno 6 Turno 7 Turno 8 Turno 9 Turno 10

Probabilidades Adicionais

Incorporado para Fóruns ou Websites

Para fóruns e blogs favor selecionar uma das opções de BB-Code. Para websites e fóruns que suportem HTML (p.ex. Wizards Community Forums) você pode usar as opções de HTML!

Link para esse deck

Here are some suggestions for cards you could add to your deck, based on decks that other players have built with this Commander.

Please add some cards to the deck to see card suggestions.

Unfortunately, we could not detect a Commander in this deck. Please choose it here to view card suggestions. To make sure this deck is analyzed properly in the future, please flag your Commander in the deckbuilder or put it in a separate section called "Commander".
Score Nome de Carta Tipo Mana Raridade Salt
Um oferecimento edhrec.com!
Não existem comentários para esse deck ainda.
nomes de carta em Inglês serão automaticamente linkados.
Além disso, você pode usar BBCode (como [b][/b], [url=...][/url] e etc.) aqui!

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.