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Visualizzazione della revisione 98. There is a more recent version of this deck.
Commander: Vito, Thorn of the Dusk Rose. Player removal mono-black deck.
This deck works with few but letal combo that makes you remove a player or win the game, the rest of the list are cards that makes the deck faster or your opponents slower. The commander's ability of dealing damage as you gain life is powerful, but not enough to conclude a match with a normal lifegain deck, so I changed the idea of the deck. There are lots of cards that make ridiculous things with the commander's ability in one turn, not throught the whole match, so I decided to fill my deck with combos with Vito, Thorn of the Dusk Rose. I think this kind of deck takes full advantage of the commander's passive ability.
Deadly Combos
- (Vito, Thorn of the Dusk Rose) + (Exquisite Blood)
You need to deal 1 damage to a player or gain 1 life with these pieces on the battlefield to win the game.- (Sanguine Bond) + (Exquisite Blood)
Sanguine Bond has the same effect of Vito, Thorn of the Dusk Rose passive ability.- (Bolas's Citadel) + (Sensei's Divining Top) + (Aetherflux Reservoir)
The first two pieces works togheter and makes you draw a card paying 1 life as long as you have life and make you easier to find the last combo piece or other cards. With Aetherflux Reservoir you can cast Sensei's Divining Top as long as you have cards in your grimoire each time gaining more and more life until you spend 50 HP to kill players doing 50 damage each or until your opponents die for the commander triggered ability.- (Vito, Thorn of the Dusk Rose) + (Blood Tribute)
Casting Blood Tribute with the commander in ther battlefield and tapping a vampire as Vito, Thorn of the Dusk Rose just remove a player, no matter how much life he or she has and gives you half of the target player's life which can sustain you through the match.- (Vito, Thorn of the Dusk Rose) + (Exsanguinate)
Casting Exsanguinate with X = 5 deals 5 damage to all opponents and 15 damage to target player which can be deadly if you double the effect with Alhammarret's Archive or Sanguine Bond.- (Vito, Thorn of the Dusk Rose) + (Gray Merchant of Asphodel)
The effect is similar to casting Exsanguinate except that it depends on your devotion to black. Considering that it's quite easy to have devotion = 3, you can cast Gray Merchant of Asphodel with the same amount of damage of the example with Exsanguinate just paying the creature's mana cost. Again, you can double the damage with Alhammarret's Archive or Sanguine Bond.Other synergies
There are other cards that make the deck work better and do other little combos such as:
- (Phyrexian Arena) + (Alhammarret's Archive)
Each turn you draw three cards and lose 1 HP.- (K'rrik, Son of Yawgmoth) + (Crypt Ghast or Basilica Screecher or Thrull Parasite)
K'rrik, Son of Yawgmoth makes possible to use the extort ability without paying mana, but life. Against 2 opponents at least this is still convenient because you regain the life spent while other players suffer 1 damage. This way you can benefit from the extort ability for each spell you cast. Creatures with extort can also help conclude the game with the Exquisite Blood combo as they let you gain life as you cast a spell.- (Doom Whisperer) + (Bolas's Citadel)
Doom Whisperer's activated ability can let you get more value from Bolas's Citadel by milling cards that can't be player in that moment such as lands after the first one.- (Opposition Agent) + (Scheming Symmetry)
When you play Scheming Symmetry, Opposition Agent let you tutor a card from your deck and a card from an opponent's deck. This can be powerful to deny a strong card to an opponent or to help you complete a combo, such as a counterspell that can be played on a removal that targets Vito, Thorn of the Dusk Rose.- (Shadowspear or Whip of Erebos) + (Wall of Blood)
With Wall of Blood equipped with Shadowspear you can just block any creature by paying any amount of life and gaining it back, eventually triggering Vito, Thorn of the Dusk Rose for a big amount of damage. The life link ability can be granted also by Vito, Thorn of the Dusk Rose's activated ability.Enhancing mana pool
The number of swamps you control affect the power of other cards like Cabal Coffers and Cabal Stronghold, Crypt Ghast and Bubbling Muck.
- Crypt Ghast.
- Cabal Coffers.
- Cabal Stronghold.
- Bubbling Muck.
- Arcane Signet.
- Sol Ring.
- Thran Dynamo.
- Pristine Talisman gain life.
- Fellwar Stone.
- Liliana of the Dark Realms.
- Solemn Simulacrum.
- Myriad Landscape.
- Commanderìs Sphere.
- Heartless Summoning.
Draw cards
- Phyrexian Arena.
- Erebos, God of the Dead.
- Arguel's Blood Fast // Temple of Aclazotz.
- Read the Bones.
- Night's Whisper.
- Sign in Blood.
- War Room.
- Sensei's Divining Top.
- Bolas's Citadel.
- Solemn Simulacrum.
- Commander's Sphere.
Damage output
Mainly, the damage output of the deck comes from the commander's triggered ability, which deals damage equal to the gained life.
- Alhammarret's Archive doubles the life gained as well as the damage output of Vito, Thorn of the Dusk Rose.
- Bloodtracker is a creature that with flying whose power can be increased.
Gain life engines
Other than the combo pieces (Exquisite Blood, Blood Tribute, Exsanguinate, Gray Merchant of Asphodel), there are several cards in the deck that can trigger the commander's triggered ability such as:
- creatures with extort ability (Crypt Ghast, Basilica Screecher and Thrull Parasite).
- creature with life link or cards that provide them this ability (Whip of Erebos and Shadowspear).
- artifacts that makes you gain life (Aetherflux Reservoir and Pristine Talisman).
- Gonti's Machinations requires a little time to be ready.
Tutors
- Grim Tutor.
- Beseech the Queen has a constraint on the number of lands you control.
- Dark Petition costs 2 if the spell mastery effect is triggered.
- Scheming Symmetry let two player tutor a card and put iton the top of their library.
Removals
- Toxic Deluge is a board clear.
- Dismember.
- Feed the Swarm can destroy an enchantment.
- New Blood takes control of target creature.
- Murderous Rider // Swift End is a creature removal and a creature.
- Baleful Mastery.
- Victim of Night.
- Infernal Grasp.
- Force of Despair destroys all creatures entered in the battlefield in the current turn, can be cast by discarding a black card into exile rather than paying its mana cost.
- Hero's Downfall.
- Parasitic Impetus can be used to force a creature controlled by an opponent attack another one of your opponents.
- Sudden Spoiling.
Playing with graveyard
- Phyrexian Reclamation returns creatures to hand.
- Victimize returns two creatures to the battlefield by sacrificing one.
- Sanguine Indulgence returns two creatures to hand, its cost can be reduced by gaining 3 life.
- Witch's Cottage is a land that returns one creature to your hand.
- Whip of Erebos returns to battlefield, but then exiles the creature.
- Command Beacon return your commander to your hand from the command zone.
- Animate Dead returns a creature from graveyard to battlefield.
- Unearth returns a creature from graveyard to battlefield, can be used on Vito, Thorn of the Dusk Rose.
Protecting commander
- Lightning Greaves.
- Undying Evil.
- Imp's Mischief redirects a single target spell.
- Sanctum of Eternity returns your commander to your hand.
Playing with cards owned by other players
- Dauthi Voidwalker can be used to play for free anything that was exiled by his triggered ability.
- Opposition Agent lets you tutor a card from an opponent's deck to let it be played by you.
- New Blood takes control of target creature.
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