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Just trying to build a kenrith Deck with multiple win cons. I'm Always open for recommendations or improvements
Notes:
I dont really know how I want to play this deck. Everything is kind of randomly thrown together
I think I want to play this Deck by "faking" a Grouphug deck, making me less of a threat and playing one of my wincons when they least expect it (except for Maze's End maybe. They will know that I run it when I'm constantly putting Gates out)
currently just throwing cards in that I like/think are good with this
Need to put more Grouphug cards in.
I will try to "sort" the cards in different categories (Ramp, Draw, Win cons, Removal, etc.) so that I know/see where I can remove or add some more cards. I definetly need to remove some ramp. 35 is too much imo.
need to put duplicates in for cards that fit multiple categories.
Problems: A commander deck should contain exactly 100 cards, including the commander.
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