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Kenrith Gates & Draw (EDH / Commander)

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WIP

Just trying to build a kenrith Deck with multiple win cons. I'm always open for recommendations or improvements

Notes:

  • I dont really know how I want to play this deck. Everything is kind of randomly thrown together

  • I think I want to play this Deck by "faking" a Grouphug deck, making me less of a threat and playing one of my wincons when they least expect it (except for Maze's End maybe. They will know that I run it when I'm constantly putting Gates out)

  • currently just throwing cards in that I like/think are good with this

  • Need to put more Grouphug cards in.

  • I will try to "sort" the cards in different categories (Ramp, Draw, Win cons, Removal, etc.) so that I know/see where I can remove or add some more cards. I definetly need to remove some ramp. 35 is too much imo.

  • I may get rid of Wincon #4 (Felidar Sovereign) I don't got alot of healing outside of the commander. It might be too difficult to accomplish.

Win Conditions:

I played a couple of games with this deck and I enjoyed it. I win with Maze's End most of the times. I might need to do some tweaks so that the other wincons have a chance to shine aswell. Or maybe I get rid of the others and focus on Gates.

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Maybeboard

This deck appears to be legal in EDH / Commander.

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» Revision 36 August 5, 2022 FireRinku
Revision 35 July 29, 2022 FireRinku
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