Format compatible avec la plupart des logiciels Magic, y compris Magic Workstation et Cockatrice:
For MTG Arena:
For Magic Online (MTGO):
Autres
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Hjonk hjonk I are goose get out of my space
This deck is supposed to be total war and anarchy, with lots of forced combat and group token-making effects. Hide behind some prickly barriers and join in the melee!
This deck could probably be a bit betters, so any suggestions are welcome.
UPDATE: I love making decks like these, but I know that the real reason people look at this deck is the advertizing tecnique.
Update 2: Wow, this deck is still getting attention. This is currently the most popular Thantis, the Warweaver deck on Deckstats. Thank you! I'm considering updating this sometime soon.
Well, I got around to fixing up this list because the old on got 100 likes and it looks a lot better now. Here are some of the important changes. (and I did end up making a new list just to compare them and link people who found the old one to the better version.)
Changes:
- Ramp improved drastically, far more of it and cheaper. (not dorks, if they aren't used, then we lose them to Thantis)
- Opponents have their own creatures, we don't need to give them too many. (I learned this one from playing my Daryl, Hunter of Walkers deck)
-fixed card draw- removed redundant forced combat enablers
- new stuff from mostly CLB for improved anarchy.
- somewhat more optimal interaction
-better landbase (more utility lands, fewer unneeded basics)If you have any suggestions, let me know and I'll consider them. I hope this serves as a decent intro into forced combat. Who knows, with enough testing, maybe this'll become a primer?
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Double-click to open card details.
Nom | Main | Tour 1 | Tour 2 | Tour 3 | Tour 4 | Tour 5 | Tour 6 | Tour 7 | Tour 8 | Tour 9 | Tour 10 | |
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Probabilités aditionnelles |
Please add some cards to the deck to see card suggestions.
Score | Nom de Carte | Catégorie | Mana | Rareté | Salt |
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