Per ulteriori software Magic, inclusi Magic Workstation e Cockatrice:
Per MTG Arena:
Per Magic Online (MTGO):
Per altri:
Per giocare il tuo mazzo a un torneo ufficiale ("sanzionato DCI") ti serve un foglio di registrazione del mazzo. Qua puoi scaricare tale foglio precompilato con le carte presenti in questo mazzo!
Si prega di notare: questo non è un servizio ufficiale DCI. Quindi per favore assicurati sempre che il foglio contenga tutte le carte del tuo mazzo e soddisfi pienamente tutti i requisiti DCI. Se noti qualcosa di sbagliato, per favore faccelo sapere! DCI is a trademark of of Wizards of the Coast LLC.
Visualizzazione della revisione 7. There is a more recent version of this deck.
Modern Legal Red/Green Persist Combo Deck.
In Game 1, this is strictly a Persist Combo deck. Get any creature with the persist keyword on the field. Use Rhythm of the Wild, Grumgully, the Generous, or Melira, Sylvok Outcast to cancel out the -1/-1 counters and allow you to recur any persist creatures. Sacrifice the persist creatures with either Goblin Bombardment for full damage or Altar of Dementia or full mill. Birds of Paradise and Ignoble Hierarch are turn 1 mana ramp that help you combo off faster.
Turn 1: Any green land, play Hierarch or Bird.
Turn 2: Any land, tap 3 mana for Rhythm of the Wild, Grumgully, the Generous, or Melira, Sylvok Outcast (Rhythm is objectively better because it appears less threatening without creatures on the field and enchantments are harder to kill than creatures.)
Turn 3: Any land, pay 2 for either Safehold Elite or Lesser Masticore, then pay 2 for either Goblin Bombardment or Altar of Dementia. Kill with damage or kill with mill.
In Game 2, you can transform this deck into an anti-control, anti-counter deck with Prowling Serpopard to give yourself 8 cards (in addition to the playset of Rhythm of the Wild) that say "Creature spells you control can't be countered." I would recommend siding out any combination of your sacrifice outlets (probably 2 Altar of Dementia and 2 Goblin Bombardment) since they are strictly combo pieces, and you will want to keep as many creatures as you can to follow through with the aggressive beatdown plan.
Otherwise, 3x Damping Sphere for Tron and Storm matchups, 3x Wilt for going against general graveyard hate that will shut off your deck (Grafdigger's Cage, Relic of Progenitus, Leyline of the Void, etc.) or other problematic artifacts and enchantments. 2x Cindervines is good for going against Storm and also works as decent artifact/enchantment removal. Final copy of Kitchen Finks and 2x Klothys, God of Destiny are here for the extra bit of lifegain against burn decks or other aggro decks as they show up.
Deck Tech: https://youtu.be/Bk94O7dyzRU (OUTDATED)
2 facce (tiro moneta) | |
---|---|
6 facce (d6) | |
20 facce (d20) | |
Facce: |
Doppio click per aprire i dettagli della carta
Nome | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Probabilità Addizionali |
Confronta | Revisione | Creati | Di | |||
---|---|---|---|---|---|---|
Revisione 12 | Giugno 2, 2022 | ScopeSF | ||||
Revisione 11 | Maggio 21, 2022 | ScopeSF | ||||
Revisione 9 | Maggio 18, 2022 | ScopeSF | ||||
Revisione 8 | Maggio 18, 2022 | ScopeSF | ||||
» | Revisione 7 | Ottobre 12, 2021 | ScopeSF | |||
Revisione 6 | Luglio 24, 2021 | ScopeSF | ||||
Revisione 5 | Luglio 24, 2021 | ScopeSF | ||||
Revisione 4 | Luglio 23, 2021 | ScopeSF | ||||
Revisione 3 | Luglio 22, 2021 | ScopeSF | ||||
Revisione 2 | Luglio 17, 2021 | ScopeSF | ||||
Revisione 1 | Luglio 10, 2021 | ScopeSF |