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This is a deck that I've just thrown together as I get back into magic. It's a work in progress and, is probably terrible! Haha. I had a few options and decided to sort of forego the typical decks that could have been made from the Deckbuilder's Toolkit and instead come up with something on my own.
This deck's strategic plan is to throw a curveball into the opponents plans while attempting to use scry and draw cards to gain an advantage. The deck is likely to play out more in the long game; my only decent deck is a fast-paced deck and this idea came from a means to extinguish that deck's flame.
If someone sees this, I'd be curious as to how you would modify this deck and which direction you'd take it!
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Double-click to open card details.
Nombre | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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