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This past month playing this deck for FNM type small tournaments of around ten players has resulted in two 1st places and two 4th places. Each tournament I was in the hunt for first place. Favorable matchups have been against Elves (ty pyroclasm), Griselbrand combo, Naya Zoo (very close), Abzan Company (not favorable but winnable, usually very close), and Merfolk. Bad matchups are American control, Bogles (almost won this match), and Burn.
Normally I run path to exile mainboard, but I am moving it to the sideboard and adding Ghor Clan Rampager for game one. I want to go all out game one and then board in path as needed. It works great mainboard, so you can leave it main if you want, but for my local meta and playstyle I have decided to go more aggressive and add rancors by cutting one Flinthoof Boar, one Reckless Bushwhacker, a land, and one Ghor Clan Rampager. GCR will almost always be boarded out for game two.
I set my sideboard up very simple to avoid over analyzing boarding. I have three GCR mainboard, and that will be taken out for 3 path, 3 Helix, 3 destructive revelry, or 3 graveyard hate in most cases. In some matches if I need more removal I of course will board in more than three cards. I chose my sideboard cards for max utility rather than overthinking what could be. This deck is great, it works, and is great for beginners. I am just going to keep it simple and stop overthinking because I have found with aggro, especially very aggressive aggro, you don't want to board too many cards in and out.
2 facce (tiro moneta) | |
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6 facce (d6) | |
20 facce (d20) | |
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