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Finally, after a few months of testing and revising your suggestions here it comes the final version of the esper control in RIX. You will have plenty of resources to make your rivals cry. Protect your bombs with Duress and control the game with counters and a lot of removals, draw untill you get torment of Hailfire, The Scarab God or Azor, the Lawbringer while you charge the Azor's Gateway and play lands to finish your oponents with the huge amount of mana.
The Scarab god can win himself the game is you play it wisely and you've the little blue Torrential Gearhulk to recast all the annoying spells that your rival hate cof cof Settle the Wreckage cof cof
Also the sideboard is ready to help. You have 3 Negate if you match agains a full control deck a.k.a Second suns deck, 2 Lost legacy usefull once you know the most annoying cards of the rival, 3 Fatal push which can be played on the mainboard instead of the Duress if you prefer, 1 Crook of condemnation to help agains graveyard decks, 1 Sorcerous Spyglass to prevent Chandra and the other annoying planeswalkers while you look at your oponent's hand, and finally 3 little cards that i love to get with Mastermind's Acquisition: Vona, Butcher of Magan, Gideon of the Trials, and the Approach of the Second Sun which can surprise your oponent and finish the game
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