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Yay, two today! No more enjoyment, here is what the deck is about. This deck is focused around the act of tapping opponents creatures, then hitting them with an aura that prevents them from untapping, then Sram allows you to draw a card. For personal challenge rules see Golgari
Cards use:
Island: Where you exile all those who refuse to follow your laws.
Plains: Aesthetic purposes.
Cataclysmic Gearhulk: Removal.
Cloudblazer: Draw cards.
Quicksmith Spy: Draw cards
Sram: This decks legendary. Draw cards
Ghirapur Orrery: Land + draw cards + Spy target.
Pacification Array: Tap!
Pressure Point: Tap + draw.
Skywhaler's Shot: Removal.
Authority of the Consuls: Tap creatures + life gain.
Captured by the Consulate: Remain tapped.
Ice Over: Remain tapped.
Revoke Privileges: Guess.
Dovin Baan: More ways to keep things tapped.
Sideboard: (Also has my naive suggestions on what to take out) In this time through no suggestions.
Cataclysmic Gearhulk: Extra. (Switch with Cloudblazer)
Doven Baan: Extra. (Switch with Authority of the Consuls)
Failed Inspection: Draw cards. (Switch with Pacification Array or Cloudblazers)
Fumigate: Removal. (Switch with Skywhaler's shot and Pressure Point)
Skywhaler's Shot: Extra. (Switch with enchantment)
Thopter Arrest: Removal. (Swtch with Skywhaler's Shot or enchantment)
2 facce (tiro moneta) | |
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6 facce (d6) | |
20 facce (d20) | |
Facce: |
Doppio click per aprire i dettagli della carta
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Probabilità Addizionali |