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Um dein Deck auf einem offiziellen ("DCI-sanktioniertem") Turnier zu spielen, musst du ein Deck-Registrierungsformular ausfüllen. Hier kannst du solch ein Formular herunterladen, vorausgefüllt mit den Karten aus diesem Deck!
Beachte bitte: Dies ist kein offizieller Dienst der DCI. Stelle daher bitte immer noch mal sicher, dass der Zettel wirklich alle Karten aus deinem Deck enthält und alle Vorraussetzungen erfüllt. Wenn dir ein Fehler auffällt, sag uns bitte bescheid. DCI is a trademark of of Wizards of the Coast LLC.
The lands are the main cost of deck, however you can run cheaper lands as long as they enter untapped.
Hand with semi replicable draws.
2 land at least 1 swamp and 1 Mountain. 1 land can be both works fine as well.
1 immolating souleater
1 death's shadow
2 simian spirit Guide
1 Temur battle rage
Turn 1
Exile both simian spirit Guide get 2 red mana
Cast immolating souleater off 2 red mana
Play swamp land and use immolating souleater pay 2 life tell you get to 9-8life left.
This protects from a random burn loss also leaves death's shadow at a 4/4 or 5/5.
Once life paid cast death's shadow using swamp.
Turn 2
Play land 2
Attack with both immolating souleater and death's shadow, pay life down to 4 or 3, 3 life is ideal but not against burn, and before damage dealt cast temur battle rage on death's shadow if at 4 life death's shadow will be a 9/9 doubled and trample is 18 damage, + a 3/1 or 4/1 immolating souleater equaling 21-22 damage.
Turn 3 never happens.
All other cards are card advantage, and creature saving. Sideboard is what ever needs to be added. Side note is if not fighting a burn deck, you can go down to 12 life turn 1 and play a 1/1 death's shadow, and that way you can swing for a 11/11 double + a 6/1 immolating souleater so turn 28 damage.
Is this every game going to happen, no but if you get a good card advantage 2-3 turns and you put a death's shadow in graveyard and cast postmortem lunge really throw your opponent off.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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