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Viewing revision 93. There is a more recent version of this deck.
Strategy
#1: Play small unblockable creatures and your commander as soon as possible. Because the ability is "playgroup hug" he won't be target of removals immediately and will help avoiding attacks in your way.
#2: Avoid biggest threats in the mid game with counter magic and removals
#3: Go off by drawing a lot of cards, and keep playing extra turns. (x10 cards missing are Temporal Trepass maybe too big CMC, and
Capture of Jingzhou too expensive) Finishers can help to close the game with not so many extra turns Throne of the God-Pharaoh, Beastmaster Ascension,
Triumph of the Hordes
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Sides: |
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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