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R/G Werewolves - Comments
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Topic: R/G Werewolves - Comments (Read 319 times)
Comment Bot
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R/G Werewolves - Comments
«
on:
May 31, 2016, 03:30:58 pm »
This is the comment topic for
R/G Werewolves
.
Please use the Reply button to comment. If you do not have an account yet, please use the link on top to register.
Dies ist das Kommentarthema für
R/G Werewolves
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Undying
New Member
Posts: 31
Karma: 21
Decks
Re: R/G Werewolves - Comments
«
Reply #1 on:
May 31, 2016, 03:30:58 pm »
Suggestions: Swap out
Breakneck Rider
for
Instigator Gang
, add
Mayor of Avabruck
four times, replace
Pack Guardian
with
Huntmaster of the Fells
.
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radekone
New Member
Posts: 1
Karma: 1
Decks
Re: R/G Werewolves - Comments
«
Reply #2 on:
June 04, 2016, 12:05:46 am »
It won't be standard any longer.
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Josiah Hawkins
New Member
Posts: 3
Karma: 5
Decks
Re: R/G Werewolves - Comments
«
Reply #3 on:
June 04, 2016, 05:01:12 am »
hence why i did not change the deck
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Mnemosyne
Hero Member
Posts: 573
Karma: 475
Standard Consultant
Decks
Re: R/G Werewolves - Comments
«
Reply #4 on:
June 04, 2016, 05:13:12 am »
Hey Ajani, are you going for a budget deck? I have noticed that you are not using more expensive cards.
Cinder Glade
would be a nicer alternative to
Timber Gorge
, and perhaps
Game Trail
. You could also use
Drownyard Temple
for the
Pack Guardian
and then bring it back. Also,
Collected Company
would work nicely since you have a low mana cost creature heavy deck!
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Josiah Hawkins
New Member
Posts: 3
Karma: 5
Decks
Re: R/G Werewolves - Comments
«
Reply #5 on:
June 05, 2016, 12:04:07 am »
I didn't include
collected company
because its about to be rotated out once the next set comes out. As for the lands I did choose
Timber Gorge
because of its budget price but I completely forgot about
drownyard temple
so I may swap that out so it can mesh with the
pack guardian
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