Revision 2Added/removed cards:
-1
Artisan of Kozilek-1
Aspect of Mongoose-1
Chameleon Colossus-1
Cloudthresher-1
Creeping Renaissance-1
Dark Depths-1
Darksteel Ingot-1
Deadly Recluse-1
Deadwood Treefolk-1
Desert Twister-1
Garruk Wildspeaker-1
Howl of the Night Pack-1
Rofellos, Llanowar Emissary-1
Stonewood Invocation-1
Vorinclex, Voice of Hunger+1
Avenger of Zendikar+1
Boundless Realms+1
Greenwarden of Murasa+1
Hornet Queen+1
Hydra Broodmaster+1
Myriad Landscape+1
Nissa, Vastwood Seer+1
Not of This World+1
Patron of the Orochi+1
Ranger's Path+1
Scour from Existence+1
Song of the Dryads+1
Swiftfoot Boots+1
Verdant ConfluenceChanged amounts:
+1
Snow-Covered ForestExplanations:
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Artisan of Kozilek+1
Patron of the OrochiArtisan was like... okay. I remember half the time recurring
Eternal Witness, ha. Rather spend 8+ mana on something that is really strong by itself:
Seedborn Muse number 2, but slower (needs haste). Still, the effect is so so strong.
-1
Aspect of Mongoose+1
Swiftfoot BootsRecurring shroud was really nice, I'm not going to lie. But having shroud and not hexproof is a nombo with other effects, and also haste is so so important. Haste wins games.
-1
Chameleon Colossus+1
Hydra BroodmasterWhy spend mana for a temporary benefit when instead you could make a gamewinning number of hydras?
-1
Cloudthresher+1
Song of the DryadsCloudthresher is just like, meh. Sure it's a 7/7
flash for 6 but I have never, ever been impressed by it. And
Song of the Dryads is basically green
Oblivion Ring. Yes, please.
-1
Creeping Renaissance+1
Verdant ConfluenceCreeping was not bad by any means, it was powerful recursion. But
Verdant Confluence has more utility. It can ramp early game, or recur 3 permanents (of different types!) lategame. Or.. buff something? (Ha ha.)
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Dark Depths+1
Myriad LandscapeIt turns out 30 mana is still a crapton even in Omnath. And when I have 30 mana, I have better things to spend it on.
-1
Darksteel Ingot+1
Nissa, Vastwood SeerShe fetches a
forest, which is better than
Darksteel Ingot most of the time. And her +1 is basically draw a card, which is amazing in green.
-1
Deadly Recluse+1
Hornet QueenHad it for early game deterrence, but it's just too small.
Hornet Queen makes a bunch of deathtouch fliers, so that's still decent.
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Deadwood Treefolk+1
Greenwarden of MurasaI'd rather recur things besides creatures, like...
Genesis Wave. Or
All is Dust. Basically a straight upgrade.
-1
Desert Twister+1
Scour from ExistenceBasically
Desert Twister but better. Though I love
Desert Twister actually being green, exiling and instant speed make this much more useful.
-1
Garruk Wildspeaker+1
Ranger's PathThis deck can't defend him well enough, and his +1 is not a lot better than just
Explosive Vegetation.
+1
Avenger of Zendikar-1
Howl of the Night PackHowl is okay but it's not strong enough. (I guess?)
Hold on I'm actually not convinced this was a good decision, a bunch of 1/2s and a big creature vs the same number of 2/2s. I suppose eventually the plants grow beyond 1/2 and need to be answered, but that is multiple turns. Avenger can be
Genesis Waved I suppose.
-1
Rofellos, Llanowar Emissary+1
Snow-Covered ForestBanned, already replaced them with a
forest.
-1
Stonewood Invocation+1
Not of This WorldVery similar role, except
Not of This World is free when we have 6 or more mana.
Stonewood Invocation could counter other players' targeting of their own creatures, and worked until the end of the turn, but I want to try this out.
-1
Vorinclex, Voice of Hunger+1
Boundless RealmsIt's just too painful when it's copied or stolen, and green can't deal with that.
Boundless Realms is *like* doubling all your mana, right?