I had a lot of fun games over the weekend.
First fun game I was playing
Haldan +
Pako. I had just cast a player's
Twinferno to give Pako double strike and kill that same player. So now alarm bells are going off with the other two players. One of them is gunning to kill
Pako. Here's how it went down.
First he casts
Chaos Warp.
Stubborn Denial for that.
He casts
Chord of Calling for 8 mana. I counter it with
Memory Lapse. I'm not going to find out what he was going for.
On his next turn he cast
Primal Might to give his commander (
Raggadragga) a buff to fight Pako. In response I use
Decisive Denial to get Pako to fight before the buff comes in.
He's quite annoyed at this point. Noticing that Pako only needs two more damage to be removed, he casts
Voracious Hydra with X=2. I cast
Seedling Charm to
regenerate Pako.
He rage quits. Throws a fit, packs up his cards and leaves. My last opponent casts
Whelming Wave. I don't have any more tricks. I lose.
For this next game I was playing
Mishra, Artificer Prodigy. If you're seeing this commander for the first time that effect probably confuses you. Just know that he's great with
Possibility Storm.
So I cast
Possibility Storm, with the plan of casting Mishra next turn, and then finding a way to win the turn after that. The next player's first spell gets flipped into
Void Winnower. The game now grinds to a halt. Not only can we not cast even cards from our hand, if we flip into an even MV card off of
Possibility Storm we can't cast it. It's trouble. On a later turn I cast
Ponder, hoping to flip into something useful. I get to cast
Gamble. So I search my deck. Most of my removal is 3 mana, because I like to be able to remove any permanent in this deck. So I pick
Vampiric Tutor to maximize my chances, cast it, and get lucky and flip into
Crosis's Charm. Without
Void Winnower I was able to cast Mishra and then storm off the following turn.
With
Brudiclad, Telchor Engineer on the battlefield I cast
Dance of Many, copying my opponent's
Sheoldred, the Apocalypse. Then I cast
Irenicus's Vile Duplication to make a non-legendary copy of Sheoldred. Go to combat, make all my tokens non-legendary Sheoldreds (10 total). Second main phase, I cast Winfall with 8 other cards in hand. That's 160 life lost.