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Commander Deck Reviews / Re: Kaalia of the Vast Upgrade Suggestions
« en: Octubre 04, 2022, 03:21:29 am »
The things that this deck needs to work on is lands, card advantage, accelerants, and cutting non-synergy cards.
Since Angels, Demons, and Dragons are so big you want to make sure you have enough mana to cast them.
Have at least 37 lands.
Cuts:
Ancient Den - No artifact synergy someone can blow it up with artifact removal
Adds:
Pain lands
Slow Lands
Future Sight Lands
Bounce Lands
Path of Ancestry
Nomad Outpost
Accelerants
Cuts:
Chromatic Orrey - Too clunky
Chromatic Lantern - Clunky but keep if you dont add dual lands
Adds:
Arcane Signet
Fellwar Stone
The talismans
Sol Ring
The signets
General Cuts
Cosmos Elixir - Not a lifegain deck
Fountain of Renewal - Not lifegain deck
Angelic Destiny - Not a voltron deck
Rune of Mortality - Not of Voltron Deck
Wish - Theres no sideboard in commander
Serra the Benevolent - Not an angel can't cheat out
Revitalize - Not lifegain
Cut all the creatures the creatures that are 3 mana or less except Burnished Hart and Kaalia, Zenith Seeker. You wan't big creatures. No point in cheating out small angels/demons/dragons.
You also have alot of French Vanilla creatures, which means creatures with keywords and nothing else. Cut those.
Here is a list of budget includes to replace them with:
https://scryfall.com/search?q=%28type%3Aangel+OR+type%3Ademon+OR+type%3Adragon%29+commander%3AWBR+cmc%3E%3D4+usd%3C2&order=edhrec&as=grid
Removal
Most of your removal does the job of destroying the threat but you won't be able to tempo your opponent with it. If you want recommendations for upgrades:
Anguished Unmaking
Chaos Warp
Curtain's Call
Dismantling Wave
Darksteel Mutation
Generous Gift
Heliod's Intervention
Soul Shatter
You want about 6-10 single target removal in my opinion
Outside of that you want haste enablers and ways to protect Kaalia and your creatures so Swiftfoot Boots and Lightning Greaves are perfect.
Since Angels, Demons, and Dragons are so big you want to make sure you have enough mana to cast them.
Have at least 37 lands.
Cuts:
Ancient Den - No artifact synergy someone can blow it up with artifact removal
Adds:
Pain lands
Slow Lands
Future Sight Lands
Bounce Lands
Path of Ancestry
Nomad Outpost
Accelerants
Cuts:
Chromatic Orrey - Too clunky
Chromatic Lantern - Clunky but keep if you dont add dual lands
Adds:
Arcane Signet
Fellwar Stone
The talismans
Sol Ring
The signets
General Cuts
Cosmos Elixir - Not a lifegain deck
Fountain of Renewal - Not lifegain deck
Angelic Destiny - Not a voltron deck
Rune of Mortality - Not of Voltron Deck
Wish - Theres no sideboard in commander
Serra the Benevolent - Not an angel can't cheat out
Revitalize - Not lifegain
Cut all the creatures the creatures that are 3 mana or less except Burnished Hart and Kaalia, Zenith Seeker. You wan't big creatures. No point in cheating out small angels/demons/dragons.
You also have alot of French Vanilla creatures, which means creatures with keywords and nothing else. Cut those.
Here is a list of budget includes to replace them with:
https://scryfall.com/search?q=%28type%3Aangel+OR+type%3Ademon+OR+type%3Adragon%29+commander%3AWBR+cmc%3E%3D4+usd%3C2&order=edhrec&as=grid
Removal
Most of your removal does the job of destroying the threat but you won't be able to tempo your opponent with it. If you want recommendations for upgrades:
Anguished Unmaking
Chaos Warp
Curtain's Call
Dismantling Wave
Darksteel Mutation
Generous Gift
Heliod's Intervention
Soul Shatter
You want about 6-10 single target removal in my opinion
Outside of that you want haste enablers and ways to protect Kaalia and your creatures so Swiftfoot Boots and Lightning Greaves are perfect.