Per ulteriori software Magic, inclusi Magic Workstation e Cockatrice:
Per MTG Arena:
Per Magic Online (MTGO):
Per altri:
Per giocare il tuo mazzo a un torneo ufficiale ("sanzionato DCI") ti serve un foglio di registrazione del mazzo. Qua puoi scaricare tale foglio precompilato con le carte presenti in questo mazzo!
Si prega di notare: questo non è un servizio ufficiale DCI. Quindi per favore assicurati sempre che il foglio contenga tutte le carte del tuo mazzo e soddisfi pienamente tutti i requisiti DCI. Se noti qualcosa di sbagliato, per favore faccelo sapere! DCI is a trademark of of Wizards of the Coast LLC.
Queue the music Maestro: https://www.youtube.com/watch?v=JkNLAUwSFGw
Welcome, to Gishath's Park!
This deck, like me, has a 1 track mind: Se-- I mean Ramp. Your aim is to ramp to 4 mana ASAP. if you're not there by turn 3, you could well be dead as aggro players are nowadays winning by turn 5 easy-peasy lemon squeezy.
You utilize your cheap ramp cards like Llanowar Elves, Thunderherd Migration & Incubation Druid to get the early ramp going. Tutoring for necessary lands or Papa Gishath himself with Commune with Dinosaurs. You want to be slamming Thran Temporal Gateway T3 ideally, as you really want a T4 or T5 activation. Obviously counters, artifact removal, or general burn may mean this won't happen, but if you can survive that one turn, then you can pretty much win the game, as any of the the Dino's dropping can cause game ending problems.
You're ideal string of plays is as follow:
T1: Land, Llanowar elves
T2: Land, Thunderherd migration/Incubation druid
T3: Land, Thran Temporal Gateway
T4: Land, Activate the gate, slam Gishath a show them your wonderful park!
T4/T5: They concede.
As seen above, Thran Temporal gateway will help you cheat your awesome dino's onto the field, and because they're not being cast, they're not being countered.
Weakness:
Everything. This deck is for a laugh, it is not competitive at all.
2 facce (tiro moneta) | |
---|---|
6 facce (d6) | |
20 facce (d20) | |
Facce: |
Doppio click per aprire i dettagli della carta
Nome | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Probabilità Addizionali |