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Viewing revision 121. There is a more recent version of this deck.
"Astrology has no thirteenth house back home in England, Mother Pharika. It stops at twelve. So I turned to the tarot, and the thirteenth card of the tarot is Death."
I simply decided to just collect only the cards I actually wanted to play. The cards that I felt were the spirit of this deck. Though I had to reduce my anti-artifact spells and creatures, I believe I've managed to hit most of what I was going for. Vraska, Pestilence Demon, Rite of Passage, and Defiant Bloodlord, are in this deck again, and staying in it. This is their home. Beledross Witherbloom and a small alliance of demons are also granted a home here, hoping to provide a solid air defense and mislead people into looking for Liliana's Contract, which is not in here, so they won't notice the Epic Struggle, which is in here.
Dr. Kylie Moriarty is attacked by a vengeful Vraska and her date, Sorin, who were in England as Count Dracula and the Bride of Frankenstein for a Halloween party. Sorin kidnaps Kylie and brings her to Theros, planning to destroy her, with Vraska watching. But Sorin tries to use magic against Kylie.
She reflects it, and Sorin gets away, but Vraska does not, and Sorin vows to kill Kylie right then and there. To both of their surprise, Vivien, who has been following, intervenes and stops the battle. Once the fight is over, Kylie begins treating Vraska's wounds and reveals her discoveries about the ecological damage the planeswalkers are doing, and that planeswalkers are too dangerous to be free. Realizing that Kylie is not evil, Sorin and Vraska drop their anger and allow Kylie to take genetic samples of them before they leave. Kylie's treatment of Vraska is soon discovered by Pharika, God of Affliction.
Kylie's medical knowledge outstrips even Pharika's, and so she invites the Brit to teach her all her medical secrets, in return for being granted all of Pharika's knowledge of Theros medicine. The exchange of knowledge goes quite well, to the point where Pharika becomes the only deity Kylie considers to be real and worthy of worship.
Pharika has a prophecy that an attack is coming. Vivien challenges the two healers that all their medical mastery won't be of any use against an attacker.
Kylie and Pharika begin crafting clones, starting with clones of Vraska and Sorin/Dracula, which attracts the attention of Erebos and Nylea. They come intending to challenge, only to find they willingly allow Kylie to clone them and send their clones in to help.
Kylie's medical mastery brings forth powerful healing, complete with a clone of Defiant Bloodlord and several ways to bring the whole graveyard back, or only part of it if all Kylie needs at a given moment is the Mirrorpool back. With Vivien's help, she also creates a Helix Pinnacle. Pharika, with help from Vraska and Sorin, prepares a squadron of demon clones who provide knowledge in exchange for service. Qasali Slingers loves this, because draw from the demons means cat tokens from Jolrael. Thus making good use of Liquimetal Coating, a clone of Qasali Slingers and Jolrael, and creatures and spells to work against newly metal-coated creatures in an emergency: Kylie realized Skullwinder and Eternal Witness would allow her to regain access to any of the cards that suited her, while Dwell on the Past, Gaea's Blessing, and Nature's Spiral aid this plan in a lesser way.
It is Mirrorpool and Selesnya Eulogist that prove to be this deck's real power, meaning the five cards that return it either to hand or library become essential. While Mirrorpool sacrifices itself to make clones of any creature I have, from Farhaven Elf to Verdant Sun's Avatar, from Qasali Slingers to Skullwinder, the real fun is when I make a clone of Rune-Scarred Demon or the production of even one cat token. Once I have one clone, populate means I can have whatever amount I need at the time, which can erase an army that's attacking me (or at least erase the threats my gods can't block away) or let me go looking, first for the Archetype, then for whatever else is most helpful in the moment. Making clones of creatures that I can populate isn't a problem thanks to Nightmare Shepherd.
Xenic Poltergeist works with Liquimetal Coating to turn an enchantment into a creature, allowing instant protection for Rite of Passage, Whip of Erebos, Death's Presence, or any of the artifacts (Helix Pinnacle does not need such protection). Mind you, it only works when the Archetype is in play.
Vraska calls this deck home and have a right to belong in it. She counts as her own win condition, especially if aided by Nylea.
Pestilence Demon and Rite of Passage only work when they're together. Using his powers to harm all players and creatures one point at a time instead of all at once, Dr. Moriarty can effectively destroy her enemies' army, while slowly bolstering her own. It's slow, but effective. And anyone who doesn't survive the initial blast, such as a harpy token, can allow someone else to survive by giving their life to someone else with Death's Presence. Nylea can also intervene to protect a harpy token, a medic, or anyone else if she chooses to. This can strengthen anyone who survives it, especially the secret weapon creatures.
And finally, I have air control with tokens. Angels, vampires with flying and lifelink, and Harpies wait to serve as guards - or if need be, a swarm of attackers. The cat tokens compliment Qasali Slinger and work as emergency removal by turning attackers into cat food.
Let the 13th House rise. This will be the final revision.
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