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Autore Topic: Vampire Mono Black Basis Update - Comments  (Letto 744 volte)

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Vampire Mono Black Basis Update - Comments
« il: Settembre 05, 2014, 10:50:33 am »
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Mopey

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Re: Vampire Mono Black Basis Update - Comments
« Risposta #1 il: Settembre 05, 2014, 10:50:33 am »
Instead of the fetchlands, why don't you just put Swamps in there? Drawing a fetchland or a swamp will bring the same result. Except you don't lose 1 life for playing it.

Mopey

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Re: Vampire Mono Black Basis Update - Comments
« Risposta #2 il: Settembre 05, 2014, 10:52:16 am »
Also, your Urborg, Tomb of Yawgmoth is rather redundant since you have swamps only. Would make much more sense if you have creatures or abilities that have/grant swampwalk. So you can get rid of your two Urborg, Tomb of Yawgmoth and put more basic swamp lands in there.

Joe Maniac

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Re: Vampire Mono Black Basis Update - Comments
« Risposta #3 il: Settembre 05, 2014, 11:06:43 am »
Instead of the fetchlands, why don't you just put Swamps in there? --> Because he plays Bloodghast/Nocturnus/Sensei ...Simple!!

Joe Maniac

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Re: Vampire Mono Black Basis Update - Comments
« Risposta #4 il: Settembre 05, 2014, 11:11:20 am »
BUT : 16 Fetchies for a "Casual"-Decl seems a little bit greedy :-)

Mopey

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Re: Vampire Mono Black Basis Update - Comments
« Risposta #5 il: Settembre 05, 2014, 12:22:46 pm »
That's what I was trying to say (:

Falloutboy

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Re: Vampire Mono Black Basis Update - Comments
« Risposta #6 il: Settembre 08, 2014, 01:44:52 pm »
Thanks for your comments. I love fetchlands and with the release of Khans of Tarkir they will get a comeback. But you are right 16 fetchlands are too much. I think 8 fechlands is a good decision, because the Bloodghast works better with the support of them.  The Urborg, Tomb of Yawgmoth is only a possibility to use fetchlands also as swamps.