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Topics - Federico Rosano

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31
Deck Reviews / [Modern] Cycling (UB)
« on: September 03, 2018, 10:48:25 am »
I'm looking for some help here.
I'm building this UB deck with cycling: it's an aggro deck.
The key card is Abandoned Sarcophagus (so I can play my cycled card from graveyard!).
At the moment I can't see many playing option rather than attacking with my creatures, so any help would be appreciate.

It's a budget deck, so don't suggest cards that cost more than 2$ please.

https://deckstats.net/decks/88072/1006126-cycling

32
Deck Reviews / [Modern] Eldrazi Aggro (UB)
« on: August 13, 2018, 05:44:27 pm »
Looking for some tips on a new deck I'm working on, expecially to replace some expensive cards with cheap alternatives.
It's a UB aggro Eldrazi deck, colorless, for fun.

Deck: ELDRAZI (non-budget) [IMG]https://deckstats.net/mana/m/u.gif

33
Deck Reviews / [Modern] Mono Black DISCARD help
« on: July 08, 2018, 08:49:48 am »
Hi folks, I'm working on this new mono black discard deck, but I'm at that point where I have no idea how to improve it.
The problem with it is that it needs a perfect balance between forcing the opponent to draw cards, discard cards and slow down the pace of the game to let me escape the combat phase. I really struggle against aggro decks and I appreciate any type of help.
The deck is budget, so it must be under 30.

Deck: DISCARD

34
[it] Richieste recensioni mazzi / [Modern] Eroismo (+1/+1) (W)
« on: May 09, 2018, 08:29:17 am »
https://deckstats.net/decks/88072/802645-eroic-1-1-

MONO WHITE +1/+1 COUNTERS IN MODERN

Heroic is an ability that triggers when the player targets one of his/her creatures.
Nothing extraordinary from a strategic point of view, except that this deck is build around +1/+1 counters. This means that the creatures, if supported by some well played spells, make our own play almost impossible to stop. Unlike Prowess or Bushido, Heroic leave a permanent effect on the board so the strategy is an exponential ramp of improvement turn after turn, creatures become more and bigger.

OFFENSIVE STRATEGY
Starting with lands: cheap choice here with a bunch of Plains and 4 New Benalia, great because of the scry 1. Desert of the True is a good alternative for 4-player matches.
Drop-1 creatures like Lagonna-Band Trailblazer and Favored Hoplite are a great first play because there aren't many 2/2 creatures with Haste that can attack you straight in. Then the nasty things happens: at turn 2 you'll be able to cast almost every spell, say the Ethereal Armor and Defiant Strike, making the Hoplite an indestructible 5/5 with first strike! Uh, and you draw a card tho.

A card that helps massively to spread the counters on all creatures it's the Phalanx Leader. It's awesome. In addition with the Vanguard of Brimaz you'll end up having multiple ass-beating creatures, most of them with vigiIance, first strike or flying.
Say you have 3 creatures on the board, still no counters on them. Just cast Gleam of Authority on the Phalanx gives a +1/+1 on every creature, plus the Phalanx gets an additional +2/+2 and vigiIance!

DEFENSIVE STRATEGY
There is one main problem with this deck: counters and auras exist only attached to a creature, so cards like Unsummon litteraly destroy our strategy. If you have to face blue decks I higly recommend to swap Defiant Strike with Rebuff the Wicked from the sideboard to counter those type of cards. Nasty permanents like Sanguine Bond or Ghostly Prison can be removed using Oblivion Ring.
Another awesome card is Valorous Stance: it's a double-effect instant (rare in white) that prevents the effect of cards like Terminate or can destroy huge creatures like Aetherwind Basker.

That's it. Enjoy your cheap awesome white deck and good Magic to all!

37
Non vedo l'ora di migliorare questo mazzo mono nero.
La strategia si basa sul ripulire il campo di battaglia con tocco letale e gli incantesimi di rimozione come Geth's Verdict.

Gioco solo for fun, quindi ho fatto una dozzina di partite contro degli amici e mi sono accorto che la sua maggiore debolezza è la poca sinergia: le creature fanno il loro lavoro e così anche le magie, ma raramente lavorano insieme.
Se qualcuno ha dei consigli (economici) si faccia pure avanti a lasciarli qui.

https://deckstats.net/decks/88072/962535-deathtouch

38
Deck Reviews / [Modern] Help to improve this budget mono-black
« on: April 11, 2018, 09:42:19 am »
I'm looking forward to improve this deck of mine: it's a mono black budget (<30€/$) deck.
The main strategy focuses on wipe the opponent's battlefield using deathtouch and other removal spells.

I play just for fun against friends, so I already played a dozens of matches against various decks and I feel like its main weakness is the low synergy: the creatures do their job and so the spells, but they hardly work together.
If you have any suggestion to make it more fun to play with a reasonable (low) price feel free to leave your tip.

https://deckstats.net/decks/88072/962535-deathtouch

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