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Mensagens - robort

Páginas: 1 2 3 [4] 5 6 ... 117
46
Commander Deck Reviews / Re: Prepping for a casual budget tournament
« em: Novembro 09, 2023, 10:11:32 pm »
Not sure if you may want to put this also in the deck..  Rumor Gatherer but it scry's for every creature except for the 2nd one which allows you to draw. I personally like it when I am in some sort of token deck because of the constant scrying aspect. Per example: If it does see 4 creatures enter the battlefield you'll get a scry,draw,scry,scry. Most people forget the creature entering you scry effect after you draw the card.

47
Commander Deck Reviews / Re: Prepping for a casual budget tournament
« em: Novembro 08, 2023, 05:02:11 pm »
You could possibly also add Wingmate Roc, Cloudgoat Ranger, Promise of Loyalty, and Knight-Captain of Eos (Great budget fog on a stick).

48
Commander Deck Reviews / Re: Hide Your Soul with Dragons
« em: Outubro 29, 2023, 06:34:06 pm »
I have added more ramp but agreed that Sad Robot into one of the other ramp cards would definitely be sufficient :)

I did upgrade the deck apparently on another thread and for some reason I don't know why I made 2 threads. However here is what I have changed the deck into.

https://deckstats.net/decks/52552/3260385-hide-your-soul-with-dragons

Now with 31 Dragons it should do ok and nothing overly special. With 22 7 drop dragons should at least cascade into a hidden commander at least once per game but not always guaranteed. With 24 different cards getting lands/treasures/costs reductions getting out dragons almost shouldn't be an issue. All this of course in casual style play :)




50
Commander Deck Reviews / Re: Hide Your Soul with Dragons
« em: Outubro 25, 2023, 11:19:01 pm »
If you want to always cascade into Phalanx/Weaver, you need to cut the other creatures at 6cmc and below (Kohlagan, Dragonspeaker Shaman, etc).
It's not impossible, but you need a lot of ramp and/or a lot of removal spells to stay alive on turns 1-to-6.
Search scryfall for cards like Fang Dragon or Spitebellows that have high mana cost but can stil be used in the early game.
Cuttting that stuff makes it harder to hit the 21 7 drops to actually hit the 1 of the 2 6 drops.  The 3,4, and 5 drop dragons are part of the tribe. No need to sacrifice any of the early stuff and they are just synergistic playables. With 17 different ways to produce some sort of mana accelerant which is from treasures/lands/and mana reducers. It really isn't to hard to get something out especially any dragon early. With 12 different removal spells which includes a few dragons. Such as per example Deathbringer Regent, Siege Dragon, Spawn of Thraxes and Thunder Dragon. Recurring spot removal of Spit Flame and the deck allready runs Fang Dragon for it's versitility.  It's just a $65.00 budget deck excluding the basic lands. Agree it isn't fully optimal but it will work. Anybody can take this shell if they so wish and add whatever they want into the deck to make it as optimal as they want. :)

51
Commander Deck Reviews / Re: Hide Your Soul with Dragons
« em: Outubro 25, 2023, 07:26:19 pm »
*scratches head* a downvote for making a budget deck? Should it be more budget? Should I add more expensive cards in? Granted the basic land base could be improved upon. Should it be combo eccentric especially with the Worldgorger Dragon combo??

52
Commander Deck Reviews / Hide Your Soul with Dragons
« em: Outubro 25, 2023, 05:14:35 pm »

53
Commander Deck Reviews / Hide Your Soul with Dragons
« em: Outubro 25, 2023, 05:07:58 pm »

54
Not sure if it will be a staple but it should see play especially in casual groups. It's an instant for 3 mana that destroy's something and an uncommon. Nothing flashy and/or spectacular but it will see play. Price isn't an issue nor should it be. Plus it is also competing against all the other 3 drop white staples so it will be hard pressed to become a staple itself.

55
Commander Deck Reviews / Re: Aragorn
« em: Setembro 04, 2023, 04:09:48 pm »
I made a budget deck of this commander using a Monarch/Goad theme.  I came to a few realizations about Aragon. First my opponents always like trying to take the Monarch from me. It is card draw and to be expected. 2nd using Aragon is great especially when attacking and being the Monarch. Making your army completely unblockable is definitely a bonus. However keeping the Monarch while using Aragon's ability isn't always an easy task. Your deck looks like it needs more Monarch which there are 32 cards that are tied to being or getting you the Monarch. https://scryfall.com/search?as=grid&order=name&q=oracle%3Amonarch+commander%3AWUR+%28game%3Apaper%29

Then I am planning on switching into extra combat steps like Combat Celebrant, Port Razor, Aurelia, the Warleader, Bloodthirster, and Karlach, Fury of Avernus. Because while Aragon can give unblockable but he only does 4 commander damage with lifelink. So extra combat steps helps increase the commander damage along with more life.

56
Commander Discussion / Re: Best Card In Your Deck
« em: Agosto 31, 2023, 06:14:52 pm »
Very interesting question so lets start with....

Rith, the Awakener with the card Fighter Class. This card always performs in this deck and I always use it to search for skullclamp. Then putting it to level 2 and then skull clamps equips for 0 and it just draws mad on the tokens I get.

Baeloth Barrityl, Entertainer and it is the background I use with it. Raised by Giants works every single time. Just having a 10/10 commander whilst everyone else has to attack each other and me swinging willy nilly is great.

Hans Eriksson is probably going to be Pathbreaker Ibex whilst attacking with it and another creature never mind multiple creatures which makes it absurd.

Araumi of the Dead Tide is a no brainer. Gray Merchant of Asphodel and the massive life swing just from encoring gary is massive.

57
Commander Discussion / Re: Goad as Pillowfort
« em: Agosto 03, 2023, 02:13:00 am »
I am the king of goad in my playgroups. It is a very interesting mechanic that inspires you to aim and finish for 2nd place. However when used correctly it can win casual games. Goading however does need a finisher because when it comes down to 1 v 1 then it becomes pointless to use unlike pillow fort. Also using goad is more efficient when goading multiple creatures at one time compared to just 1 creature. That is why disrupt decorum, taunt from the rampart and Komainu Battle Armor are much better cards to use. The thing with goad is to not rely on it to heavily because then all your doing is having your opponents beat each other up while you just do nothing but goad. Goad moves things along very rapidly. Goad forces others to attack each other while pillowfort an opponent can still attack you. Alas that also pillowfort shuts down goad cause the goaded player doesn't have to attack the pillowfort opponent because he isn't obligated to pay.

58
General Magic / Re: How to make a better magic player
« em: Julho 06, 2023, 03:51:26 pm »
She has to get out of the main focus of winning and losing. Think of it as playing a board game at home where nothing more is going to happen if you win or lose. Yes it is nice when you do win but drop that focus for the time being. Next since decks have been made for her she needs to create something to call her own. You both sit down find out what she likes to play, the play style, what is she going to enjoy. Then go to skryfall and look up and read the commanders to have her choose one she may like. Then with you aiding her while making suggestions use of course this website and build a commander deck. Just something she can enjoy that she knows is hers. Keep the focus on synergy stuff she wants in the deck. Then when she actually plays it on paper she could then ask these question upon any wins or loses. "Did the deck play out the way I wanted it to"? "Did I have fun playing this deck"?. Focusing on the deck itself and not whether or not it wins/loses will take off a lot of the pressure off. As time progresses she'll come to make other decks that will shift that focus. Then as she plays let her make her own decisions whether they be right/wrong because it is a complex game. So instead of trying to mirror you guys she needs to find her own way of playing.

59
Commander Deck Reviews / Quintorius Taking Control
« em: Junho 20, 2023, 03:05:19 pm »
Quintorius Taking Control

Utilizing other opponents creatures with Storm Herd as a finisher. The land base is just basics so you can swap out whatever lands you want to help the deck

60
I don't see a new dimension with Mirkwood Bats considering there all ready is Marionette Master that especially with treasure tokens. Make a treasure token, sac it and with both of those cards on the battlefield that is going to be 5 damage.  Then add any food and clue tokens and welcome to the pain train. Figure at 5 damage and on avg of 40 or less life for your opponents, won't be hard to have 8 artifacts enter to sacrifice and or destroy.

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